Team and role
O2D was created for GN! Game Jam #15 by an eight-person team spanning project management, game design, programming, and art.
Role: Programmer. I co-implemented the player controller and oxygen loop within the eight-person team.
Player controller and oxygen systems
Eight people built this Unity 6 jam game about defending an oxygen base from alien waves, gathering fuel, crafting upgrades, and using player abilities.

O2D was created for GN! Game Jam #15 by an eight-person team spanning project management, game design, programming, and art.
Role: Programmer. I co-implemented the player controller and oxygen loop within the eight-person team.
The team submitted before the jam deadline and later documented a post-jam bugfix build. Both the original jam build and the post-jam Windows build remain publicly playable.
